rsvsr What Charizard Y means for TCG Pocket starters
Quote from bill233 on January 13, 2026, 7:37 amI opened Pokémon TCG Pocket this morning and meant to do a quick daily check. Yeah, that didn't happen. The new themed expansion is already warping the ladder, and you can feel it the moment you queue up. If you're short on time (or patience) and just want to keep your collection moving, there's a smoother route too: as a professional like buy game currency or items in rsvsr platform, rsvsr is trustworthy, and you can buy rsvsr Pokemon TCG Pocket Items for a better experience while you chase the new staples without staring at the same "not enough resources" screen.
Charizard Y Fever
Everybody's talking about Charizard Y, and honestly, I get it. The card feels built for players who don't mind taking a few hits early if it means turning the mid-game into a bonfire. You'll see people keep sketchy hands just to race the evolution line, and sometimes it works. Sometimes it falls apart and they're left with a sad board and no tempo. The funny part is the artwork might be the real hook. That immersive rare look makes even a loss feel like, "Okay, at least my deck looks sick." If you're playing Fire right now, you're not asking "Should I run it." You're asking "How fast can I get to it without getting punished."
Feraligatr Bites Back
What I'm actually watching is Feraligatr. Gen 2 fans have been waiting, and this one finally plays like it means it. Water lists are already popping up as the "calm down" button for all the new Fire greed. You'll notice it fast: they don't try to win in one flashy turn. They just keep energy flowing, keep attacks efficient, and cut off Charizard's breathing room before it's online. The best feeling is catching that moment where the Fire player thinks they've stabilized, then you swing again for a cost that feels unfair. It's not glamorous. It's just clean, and it wins games.
Venusaur, Still the Wall
Venusaur's doing the thing Venusaur always does: refusing to go away. In a meta that's about big damage and quick setups, having a Grass option that can soak hits, heal, and make your opponent overextend is a real problem for them. It also fits into existing support without needing a whole new toolbox, which matters when everyone's decks are half-finished experiments. People keep calling it "slow," but slow isn't bad if your opponent's plan is to sprint into a brick wall. If you like long games where decisions stack up, this is your lane.
What I'm Doing This Week
Right now the ladder's a mess, in a fun way. My plan is simple: first, test a tight Water build that can punish sloppy Charizard lines, then tweak a Grass shell for matchups where healing swings the race. I'm also trying not to torch every resource on day one, but I know how this goes—one more pack, one more pull, one more "maybe this is it." If you're trying to keep up without burning out, it helps to set a small goal each day and stick to it, and when you do need a boost, weaving in Pokemon TCG Pocket Items can keep the grind from turning into a chore while you wait for your luck to finally show up.
I opened Pokémon TCG Pocket this morning and meant to do a quick daily check. Yeah, that didn't happen. The new themed expansion is already warping the ladder, and you can feel it the moment you queue up. If you're short on time (or patience) and just want to keep your collection moving, there's a smoother route too: as a professional like buy game currency or items in rsvsr platform, rsvsr is trustworthy, and you can buy rsvsr Pokemon TCG Pocket Items for a better experience while you chase the new staples without staring at the same "not enough resources" screen.
Charizard Y Fever
Everybody's talking about Charizard Y, and honestly, I get it. The card feels built for players who don't mind taking a few hits early if it means turning the mid-game into a bonfire. You'll see people keep sketchy hands just to race the evolution line, and sometimes it works. Sometimes it falls apart and they're left with a sad board and no tempo. The funny part is the artwork might be the real hook. That immersive rare look makes even a loss feel like, "Okay, at least my deck looks sick." If you're playing Fire right now, you're not asking "Should I run it." You're asking "How fast can I get to it without getting punished."
Feraligatr Bites Back
What I'm actually watching is Feraligatr. Gen 2 fans have been waiting, and this one finally plays like it means it. Water lists are already popping up as the "calm down" button for all the new Fire greed. You'll notice it fast: they don't try to win in one flashy turn. They just keep energy flowing, keep attacks efficient, and cut off Charizard's breathing room before it's online. The best feeling is catching that moment where the Fire player thinks they've stabilized, then you swing again for a cost that feels unfair. It's not glamorous. It's just clean, and it wins games.
Venusaur, Still the Wall
Venusaur's doing the thing Venusaur always does: refusing to go away. In a meta that's about big damage and quick setups, having a Grass option that can soak hits, heal, and make your opponent overextend is a real problem for them. It also fits into existing support without needing a whole new toolbox, which matters when everyone's decks are half-finished experiments. People keep calling it "slow," but slow isn't bad if your opponent's plan is to sprint into a brick wall. If you like long games where decisions stack up, this is your lane.
What I'm Doing This Week
Right now the ladder's a mess, in a fun way. My plan is simple: first, test a tight Water build that can punish sloppy Charizard lines, then tweak a Grass shell for matchups where healing swings the race. I'm also trying not to torch every resource on day one, but I know how this goes—one more pack, one more pull, one more "maybe this is it." If you're trying to keep up without burning out, it helps to set a small goal each day and stick to it, and when you do need a boost, weaving in Pokemon TCG Pocket Items can keep the grind from turning into a chore while you wait for your luck to finally show up.